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C++ How to Program (8th Edition)

278d0c C++ How to Program (8th Edition)
Paul Deitel and Harvey Deitel, “C++ How to Program (8th Edition)”
Pre ntice | 2011 | ISBN: 0132662361 | 1104 pages | PDF | 56 MB

For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language.

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Beginning Java 7

815122978 Beginning Java 7
Beginning  Java  7
Book Description

Beginning Java 7 guides you through this language and a huge assortment of platform APIs according to the following table of contents:

Chapter  1: Getting Started with Java
Chapter  2: Discovering Classes and Objects
Chapter  3: Exploring Advanced Language Features

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Essential App Engine: Building High-Performance Java Apps with Google App Engine

484758913 Essential App Engine: Building High Performance Java Apps with Google App Engine

Book Description

In Essential App Engine, Adriaan de Jonge shows Java developers how to rapidly build complex, productionquality, performance-driven cloud applications with Google App Engine. Using a start-to-finish case study and extensive Java example code, De Jonge covers the entire lifecycle, from application design and data modeling through security, testing, and deployment.

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JavaFX Special Effects

JavaFX Special Effects JavaFX  Special Effects

“JavaFX Special Effects” by Lucas L. Jordan
Ap*s | 300 pages | English | 2009 | ISBN: 1430226234 | PDF | 3,8 MB

Internet Applications (RIA) platform for doing rich, dynamic, media front ends for the desktops and mobile devices. Its comparables include Silverlight, the .NET-based RIA platform for Windows, and of course the mature Adobe Flash Platform.

Lucas Jordan’s JavaFX Special Effects is the first pragmatic, effects-driven book on the cool, Java RIA effects developers can do with the new JavaFX platform to debut late in 2009.

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Beginning Java 7

Beginning Java 7 Beginning Java 7

Book Description

Beginning Java 7 guides you through this language and a huge assortment of platform APIs according to the following table of contents:

Chapter  1: Getting Started with Java
Chapter  2: Discovering Classes and Objects

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