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	<title>TacTools&#124;The Last Releases Video Tutorial &#187; Tiger</title>
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		<title>A Complete Guide to Programming  in C ++</title>
		<link>http://www.irnike.com/a-complete-guide-to-programming-in-c-2/</link>
		<comments>http://www.irnike.com/a-complete-guide-to-programming-in-c-2/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 00:08:14 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179810</guid>
		<description><![CDATA[A Complete Guide to Programming  in C ++ J.nes and B.rtlett P-shers &#124; 2001 &#124; ISBN: 0763718173 &#124; 964 pages &#124; PDF &#124; 10,3 MB This guide was written for readers interested in learning the C++ programming language from scratch, and for both novice and advanced C++ programmers wishing to enhance their knowledge of C++. The [...]]]></description>
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<p><img onload="NcodeImageResizer.createOn(this);" title="A Complete Guide to Programming in C++" src="http://i1133.photobucket.com/albums/m589/wowebooknet/A_Complete_Guide_to_Programming_in_.jpg" alt="A Complete Guide to Programming in  A Complete Guide to Programming  in C ++ "  /></p>
<div align="center"><strong>A Complete Guide to Programming  in C ++</strong><br />
J.nes and B.rtlett P-shers | 2001 | ISBN: 0763718173 | 964 pages | PDF | 10,3 MB</div>
<p>This guide was written for readers interested in learning the C++ programming language from scratch, and for both novice and advanced C++ programmers wishing to enhance their knowledge of C++. The text is organized to guide the reader from elementary language concepts to professional software development, with in depth coverage of all the C++ language elements en route.<span id="more-179810"></span></p>
<p>Suited for both complete novices and advanced users of C++. Takes a clear and logical approach using uncluttered English and purposeful examples. With examples and website content, it represents great value for the money and is highly recommended as both a tutorial for students and newcomers to C++ and a dip-in guide for more advanced practitioners.</p>
<p><strong>[Filesonic]</strong> ( Recommendation Premium , Highest Speed )</p>
</div>
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		<title>C# 3.0 Cookbook</title>
		<link>http://www.irnike.com/c-3-0-cookbook/</link>
		<comments>http://www.irnike.com/c-3-0-cookbook/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 00:07:36 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179809</guid>
		<description><![CDATA[&#160; Jay Hilyard, Stephen Teilhet, “C# 3.0  Cookbook ” Publisher: O’Reilly Media &#124; ISBN: 059651610X &#124; edition 2008 &#124; PDF &#124; 888 pages &#124; 4,6 mb Completely updated for C# 3.0 and the .NET 3.5 platform, the new edition of this bestseller offers more than 250 code recipes to common and not-so-common problems that C# programmers [...]]]></description>
			<content:encoded><![CDATA[<p><img onload="NcodeImageResizer.createOn(this);" title="C# 3.0 Cookbook" src="http://i1133.photobucket.com/albums/m589/wowebooknet/C_30_Cookbook.jpg" alt="C 30 Cookbook C# 3.0 Cookbook"  /></p>
<p>&nbsp;</p>
<div align="center"><strong>Jay Hilyard, Stephen Teilhet, “C# 3.0  Cookbook ”</strong><br />
Publisher: O’Reilly Media | ISBN: 059651610X | edition 2008 | PDF | 888 pages | 4,6 mb</div>
<p>Completely updated for C# 3.0 and the .NET 3.5 platform, the new edition of this bestseller offers more than 250 code recipes to common and not-so-common problems that C# programmers face every day. Every recipe in the book has been reconsidered with more than a third of them rewritten to take advantage of new C# 3.0 features. <span id="more-179809"></span>If you prefer solutions you can use today to general C# language instruction, and quick answers to theory, this is your book. C# 3.0 Cookbook offers a new chapter on LINQ (language integrated query), plus two expanded chapters for recipes for extension methods, lambda functions, object initializers, new synchronization primitives and more.</p>
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		<title>Mastering Algorithms with C</title>
		<link>http://www.irnike.com/mastering-algorithms-with-c/</link>
		<comments>http://www.irnike.com/mastering-algorithms-with-c/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 00:06:30 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179808</guid>
		<description><![CDATA[Book Description There are many books on data structures and algorithms , including some with useful libraries of C  functions. Mastering Algorithms with C offers you a unique combination of theoretical background and working code. With robust solutions for everyday programming tasks, this book avoids the abstract style of most classic data structures and algorithms texts, [...]]]></description>
			<content:encoded><![CDATA[<p><img onload="NcodeImageResizer.createOn(this);" title="Mastering Algorithms with C" src="http://i1133.photobucket.com/albums/m589/wowebooknet/Mastering_Algorithms_with_C.jpg" alt="Mastering Algorithms with C Mastering Algorithms with C"  /></p>
<h3>Book Description</h3>
<p>There are many books on data structures and algorithms<a title="Posts tagged with Algorithms" href="http://wowebook.net/tag/algorithms" rel="tag"> </a>, including some with useful libraries of C<a title="Posts tagged with C" href="http://wowebook.net/tag/c" rel="tag"> </a> functions. <em>Mastering Algorithms with C</em> offers you a unique combination of theoretical background and working code. With robust solutions for everyday programming tasks, this book avoids the abstract style of most classic data structures and algorithms texts, but still provides all of the information you need to understand the purpose and use of common programming techniques.</p>
<p>Implementations, as well as interesting, real-world examples of each data structure and algorithm, are included.<span id="more-179808"></span></p>
<p>Using both a programming style and a writing style that are exceptionally clean, Kyle Loudon shows you how to use such essential data structures as lists, stacks, queues, sets, trees, heaps, priority queues, and graphs. He explains how to use algorithms for sorting, searching, numerical analysis, data compression, data encryption, common graph problems, and computational geometry. And he describes the relative efficiency of all implementations. The compression and encryption chapters not only give you working code for reasonably efficient solutions, they offer explanations of concepts in an approachable manner for people who never have had the time or expertise to study them in depth.</p>
<p>Anyone with a basic understanding of the C language can use this book. In order to provide maintainable and extendible code, an extra level of abstraction (such as pointers to functions) is used in examples where appropriate. Understanding that these techniques may be unfamiliar to some programmers, Loudon explains them clearly in the introductory chapters.</p>
<p>&nbsp;</p>
<p>Contents include:</p>
<ul>
<li>Pointers</li>
<li>Recursion</li>
<li>Analysis of algorithms</li>
<li>Data structures (lists, stacks, queues, sets, hash tables, trees, heaps, priority queues, graphs)</li>
<li>Sorting and searching</li>
<li>Numerical methods</li>
<li>Data compression</li>
<li>Data encryption</li>
<li>Graph algorithms</li>
<li>Geometric algorithms</li>
</ul>
<p><strong>Table of Contents</strong><br />
Part I: Preliminaries<br />
Chapter 1 Introduction<br />
Chapter 2 Pointer Manipulation<br />
Chapter 3 Recursion<br />
Chapter 4 Analysis of Algorithms</p>
<p>Part II: Data Structures<br />
Chapter 5 Linked Lists<br />
Chapter 6 Stacks and Queues<br />
Chapter 7 Sets<br />
Chapter 8 Hash Tables<br />
Chapter 9 Trees<br />
Chapter 10 Heaps and Priority Queues<br />
Chapter 11 Graphs</p>
<p>Part III: Algorithms<br />
Chapter 12 Sorting and Searching<br />
Chapter 13 Numerical Methods<br />
Chapter 14 Data Compression<br />
Chapter 15 Data Encryption<br />
Chapter 16 Graph Algorithms<br />
Chapter 17 Geometric Algorithms</p>
<h3>Book Details</h3>
<ul>
<li><strong>Paperback:</strong> 560 pages</li>
<li><strong>Publisher:</strong> O’Reilly Media (August 1999)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 1565924533</li>
<li><strong>ISBN-13:</strong> 978-1565924536</li>
</ul>
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		<item>
		<title>Start Here! Learn Microsoft Visual C# 2010</title>
		<link>http://www.irnike.com/start-here-learn-microsoft-visual-c-2010/</link>
		<comments>http://www.irnike.com/start-here-learn-microsoft-visual-c-2010/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 00:05:07 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179807</guid>
		<description><![CDATA[Book Description Learn the fundamentals of modern programming with Visual C # 2010—and begin building your first apps for the desktop and web. If you have absolutely no previous experience, no problem—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises. Here’s where you start learning Visual C# Learn how [...]]]></description>
			<content:encoded><![CDATA[<div></div>
<div>
<p><img onload="NcodeImageResizer.createOn(this);" title="Start Here! Learn Microsoft Visual C# 2010" src="http://i1133.photobucket.com/albums/m589/wowebooknet/Start_Here_Learn_Microsoft_Visual_.jpg" alt="Start Here Learn Microsoft Visual  Start Here! Learn Microsoft Visual C# 2010"  /></p>
<h3>Book Description</h3>
<p>Learn the fundamentals of modern programming with Visual C # 2010—and begin building your first apps for the desktop and web. If you have absolutely no previous experience, no problem—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.</p>
<p><span id="more-179807"></span></p>
<p>Here’s where you start learning Visual C#</p>
<ul>
<li>Learn how an application performs tasks by tracing its code</li>
<li>Query and manipulate application data with LINQ<a title="Posts tagged with LinQ" href="http://wowebook.net/tag/linq" rel="tag"> </a></li>
<li>Access web services with REST<a title="Posts tagged with REST" href="http://wowebook.net/tag/rest" rel="tag"> </a> and SOAP<a title="Posts tagged with SOAP" href="http://wowebook.net/tag/soap" rel="tag"> </a></li>
<li>Build simple apps with Windows® Presentation Foundation</li>
<li>Explore rich Internet apps with Microsoft  Silverlight<a title="Posts tagged with Silverlight" href="http://wowebook.net/tag/silverlight" rel="tag"> </a>®</li>
<li>Find and fix errors by debugging your applications</li>
<li>Put it all together by creating your first programs</li>
</ul>
<p>&nbsp;</p>
<p><strong>Table of Contents</strong><br />
Chapter 1 Getting to Know C#<br />
Chapter 2 Developing a Web Project<br />
Chapter 3 Basic Data Manipulation Techniques<br />
Chapter 4 Using Collections to Store Data<br />
Chapter 5 Working with XML<a title="Posts tagged with XML" href="http://wowebook.net/tag/xml" rel="tag"> </a><br />
Chapter 6 Accessing a Web Service<br />
Chapter 7 Using the Windows Presentation Foundation<br />
Chapter 8 Working with Libraries<br />
Chapter 9 Creating Utility Applications<br />
Chapter 10 Using LINQ in Web Applications<br />
Chapter 11 Working with Silverlight Applications<br />
Chapter 12 Debugging Applications</p>
<h3>Book Details</h3>
<ul>
<li><strong>Paperback:</strong> 394 pages</li>
<li><strong>Publisher:</strong> Microsoft Press (October 2011)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 0735657726</li>
<li><strong>ISBN-13:</strong> 978-0735657724</li>
</ul>
</div>
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		<item>
		<title>Professional C++, 2nd Edition</title>
		<link>http://www.irnike.com/professional-c-2nd-edition/</link>
		<comments>http://www.irnike.com/professional-c-2nd-edition/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 00:03:29 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179806</guid>
		<description><![CDATA[Book Description Essential reading for experienced developers who are determined to master the latest release of C ++ Although C++ is often the language of choice from game programming to major commercial software applications, it is also one of the most difficult to master. With this no-nonsense book, you will learn to conquer the latest release [...]]]></description>
			<content:encoded><![CDATA[<div></div>
<div>
<p><img onload="NcodeImageResizer.createOn(this);" title="Professional C++, 2nd Edition" src="http://i1133.photobucket.com/albums/m589/wowebooknet/Professional_C_2nd_Edition.jpg" alt="Professional C 2nd Edition Professional C++, 2nd Edition"  /></p>
<h3>Book Description</h3>
<p>Essential reading for experienced developers who are determined to master the latest release of <a title="Posts tagged with C" href="http://wowebook.net/tag/c" rel="tag">C </a>++</p>
<p>Although C++ is often the language of choice from game programming to major commercial software applications, it is also one of the most difficult to master. With this no-nonsense book, you will learn to conquer the latest release of C++. The author deciphers little-known features of C++, shares detailed code examples that you can then plug into your own code, and reveals the significant changes to C++ that accompany the latest release. You’ll discover how to design and build applications that solve real-world problems and then implement the solution using the full capabilities of the language.<span id="more-179806"></span></p>
<p>Appeals to experienced developers who are looking for a higher level of learning</p>
<ul>
<li>Drills down the extensive changes to the latest C++ standard, C++11, including enhancements made to run-time performance, standard library, language usability, and core language</li>
<li>Zeroes in on explaining the more poorly understood elements of the C++ feature set and addresses common pitfalls to avoid</li>
<li>Includes case studies that feature extensive, working code that has been tested on Windows and Linux platforms</li>
<li>Intertwines text with useful tips, tricks, and workarounds</li>
</ul>
<p>&nbsp;</p>
<p>Packed with best practices for programming, testing, and debugging applications, this book is vital for taking your C++ skills to the next level.</p>
<p><strong>From the Back Cover</strong><br />
Master the latest release of the C++ language: C++11</p>
<p>C++ is often the language of choice for writing fast, powerful, and enterprise-class object-oriented programs, be it games or major commercial software applications. However, there’s no two ways around it: C++ can be difficult to master. With this no-nonsense book, you will learn to conquer the latest version of the C++ language: C++11. The authors share real-world examples, decipher little-known features of C++, and reveal the significant changes to C++ that accompany the latest release. Ultimately, you’ll discover programming methodologies, reusable design patterns, and good programming style that will increase the quality of your code and improve your programming efficiency.</p>
<p><em>Professional C++, 2nd Edition</em>:</p>
<ul>
<li>Offers detailed code examples that you can plug into your own code</li>
<li>Takes you on a technical tour of C++ and the STL, and explores the unusual and quirky aspects of this language</li>
<li>Exposes best practices for using the more advanced features of C++, including operator overloading, managing memory, writing templates, and writing multithreaded code</li>
<li>Discusses techniques for writing cross-language and cross-platform code</li>
<li>Teaches you the importance of code reuse as well as the nuances of writing readable C++ code</li>
</ul>
<h3>Book Details</h3>
<ul>
<li><strong>Paperback:</strong> 1104 pages</li>
<li><strong>Publisher:</strong> Wrox; 2nd Edition (October 2011)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 0470932449</li>
<li><strong>ISBN-13:</strong> 978-0470932445</li>
</ul>
</div>
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		<item>
		<title>C++ How to Program (8th Edition)</title>
		<link>http://www.irnike.com/c-how-to-program-8th-edition/</link>
		<comments>http://www.irnike.com/c-how-to-program-8th-edition/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 00:03:17 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179805</guid>
		<description><![CDATA[Paul Deitel and Harvey Deitel, “C++ How to Program (8th Edition)” Pre ntice &#124; 2011 &#124; ISBN: 0132662361 &#124; 1104 pages &#124; PDF &#124; 56 MB For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as [...]]]></description>
			<content:encoded><![CDATA[<div></div>
<div>
<p><img onload="NcodeImageResizer.createOn(this);" title="C++ How to Program (8th Edition)" src="http://i26.lulzimg.com/278d0c.jpg" alt="278d0c C++ How to Program (8th Edition)"  /><br />
<strong>Paul Deitel and Harvey Deitel, “C++ How to Program (8th Edition)”</strong><br />
Pre ntice | 2011 | ISBN: 0132662361 | 1104 pages | PDF | 56 MB</p>
<p>For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language.<span id="more-179805"></span></p>
<p>This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Eighth Edition encourages students to connect computers to the community, using the Internet to solve problems and make a difference in our world. All content has been carefully fine-tuned in response to a team of distinguished academic and industry reviewers.</p>
</div>
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		<title>Beginning Java 7</title>
		<link>http://www.irnike.com/beginning-java-7-4/</link>
		<comments>http://www.irnike.com/beginning-java-7-4/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 15:40:54 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179775</guid>
		<description><![CDATA[Beginning  Java  7 Book Description Beginning Java 7 guides you through this language and a huge assortment of platform APIs according to the following table of contents: Chapter  1: Getting Started with Java Chapter  2: Discovering Classes and Objects Chapter  3: Exploring Advanced Language Features Chapter  4: Touring Language APIs Chapter  5: Collecting Objects Chapter  [...]]]></description>
			<content:encoded><![CDATA[<p><img onload="NcodeImageResizer.createOn(this);" title="Beginning Java 7" src="http://i1218.photobucket.com/albums/dd402/Cesc0405/815122978.jpg" alt="815122978 Beginning Java 7"  /><br />
Beginning  Java  7<br />
Book Description</p>
<p>Beginning Java 7 guides you through this language and a huge assortment of platform APIs according to the following table of contents:</p>
<p>Chapter  1: Getting Started with Java<br />
Chapter  2: Discovering Classes and Objects<br />
Chapter  3: Exploring Advanced Language Features<span id="more-179775"></span><br />
Chapter  4: Touring Language APIs<br />
Chapter  5: Collecting Objects<br />
Chapter  6: Touring Additional Utility APIs<br />
Chapter  7: Creating and Enriching Graphical User Interfaces<br />
Chapter  8: Interacting with Filesystems<br />
Chapter  9: Interacting with Networks and Databases<br />
Chapter 10: Parsing, Creating, and Transforming XML Documents<br />
Chapter 11: Working with Web Services<br />
Chapter 12: Java 7 Meets Android<br />
Appendix A: Solutions to Exercises<br />
Appendix B: Scripting API and Dynamically Typed Language Support<br />
Appendix C: Odds and Ends<br />
Appendix D: Applications Gallery</p>
<p>Chapter 1 introduces you to Java and begins to cover the Java language by focusing on fundamental concepts such as comments, identifiers, variables, expressions, and statements.</p>
<p>Chapter 2 continues to explore this language by presenting all of its features for working with classes and objects. You learn about features related to class declaration and object creation, encapsulation, information hiding, inheritance, polymorphism, interfaces, and garbage collection.</p>
<p>Chapter 3 focuses on the more advanced language features related to nested classes, packages, static imports, exceptions, assertions, annotations, generics, and enums. Additional chapters will introduce you to the few features not covered in Chapters 1 through 3.</p>
<p>Chapter 4 largely moves away from covering language features (although it does introduce class literals and strictfp) while focusing on language-oriented APIs. You learn about Math, StrictMath, Package, Primitive Type Wrapper Classes, Reference, Reflection, String, StringBuffer and StringBuilder, Threading, BigDecimal, and BigInteger in this chapter.</p>
<p>Chapter 5 begins to explore Java’s utility APIs by focusing largely on the Collections Framework. However, it also discusses legacy collection-oriented APIs and how to create your own collections.</p>
<p>Chapter 6 continues to focus on utility APIs by presenting the concurrency utilities along with the Objects and Random classes.</p>
<p>Chapter 7 moves you away from the command-line user interfaces that appear in previous chapters and toward graphical user interfaces. You first learn about the Abstract Window Toolkit foundation, and then explore the Java Foundation Classes in terms of Swing and Java 2D. Appendix C explores Accessibility and Drag and Drop.</p>
<p>Chapter 8 explores filesystem-oriented I/O in terms of the File, RandomAccessFile, stream, and writer/reader classes. New I/O is covered in Appendix C.</p>
<p>Chapter 9 introduces you to Java’s network APIs, such as sockets. It also introduces you to the JDBC API for interacting with databases.</p>
<p>Chapter 10 dives into Java’s XML support by first presenting an introduction to XML (including DTDs and schemas). It next explores the SAX, DOM, StAX, XPath, and XSLT APIs. It even briefly touches on the Validation API. While exploring XPath, you encounter namespace contexts, extension functions and function resolvers, and variables and variable resolvers.</p>
<p>Chapter 11 introduces you to Java’s support for SOAP-based and RESTful web services. In addition to providing you with the basics of these web service categories, Chapter 11 presents some advanced topics, such as working with the SAAJ API to communicate with a SOAP-based web service without having to rely on JAX-WS. You will appreciate having learned about XML in Chapter 10 before diving into this chapter.</p>
<p>Chapter 12 helps you put to use some of the knowledge you’ve gathered in previous chapters by showing you how to use Java to write an Android app’s source code. This chapter introduces you to Android, discusses its architecture, shows you how to install necessary tools, and develops a simple app.</p>
<p>Appendix A presents the solutions to the programming exercises that appear near the end of Chapters 1 through 12.</p>
<p>Appendix B introduces you to Java’s Scripting API along with Java 7′s support for dynamically typed languages.</p>
<p>Appendix C introduces you to additional APIs and architecture topics: Accessibility, ByteArrayOutputStream and ByteArrayInputStream, classloaders, Console, Desktop, Drag and Drop, Dynamic Layout, Extension Mechanism and ServiceLoader, File Partition-Space, File Permissions, Formatter, Image I/O, Internationalization, Java Native Interface, NetworkInterface and InterfaceAddress, New I/O (including NIO.2), PipedOutputStream and PipedInputStream, Preferences, Scanner, Security, Smart Card, Splash Screen, Stream Tokenizer, StringTokenizer, SwingWorker, System Tray, Timer and TimerTask, Tools and the Compiler API, Translucent and Shaped Window, and XML Digital Signature.</p>
<p>Appendix D presents a gallery of significant applications that demonstrate various aspects of Java.</p>
<p>Unfortunately, there are limits to how much knowledge can be crammed into a print book. For this reason, Appendixes A, B, C, and D are not included in this book’s pages. Instead, these appendixes are freely distributed as PDF files. Appendixes A and B are bundled with the book’s associated code file at the Apress website (<a href="http://www.apress.com">http://www.apress.com</a>).</p>
<p>Appendixes C and D are bundled with their respective code files on my TutorTutor.ca website at <a href="http://tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7." rel="nofollow">http://tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7.</a> Appendixes C and D are “living documents” in that I’ll occasionally add new material to them. For example, I plan to expand Appendix C by also covering Java Naming and Directory Interface, Java Sound, Remote Method Invocation and Corba, Robot, Runtime and Process, Swing Timer, and many other APIs/architecture topics (including a complete tour of Swing components). Of course, it will take time to write about these topics so don’t expect all of them to appear at once — they will slowly emerge in coming months (although smaller topics such as Robot will emerge much faster).</p>
<p>What you’ll learn</p>
<p>The entire Java language, including Java 7-specific features such as switch on string, try-with-resources, final rethrow, multicatch, and SafeVarargs<br />
A huge assortment of Java 7 APIs, beginning with those APIs oriented toward the language itself, and including Java 7-specific APIs such as the Fork/Join Framework, Objects, JLayer, and NIO.2<br />
Various Java 7 tools, starting with the javac compiler and java application launcher<br />
How to create user interfaces, working with web services, and a whole lot more<br />
The basics of getting started with Android app development</p>
<p>Who this book is for<br />
This book targets the following groups of developers:</p>
<p>Newcomers, skilled (to some degree) in other programming languages but with no previous exposure to Java<br />
Intermediate Java developers, skilled in the fundamentals of Java prior to Java 7 and looking to increase their understanding of Java 7 language/API changes<br />
All developers looking beyond standard Java, who want to leverage Java 7 to create mobile apps via Android<br />
Even advanced Java developers may find a few items of interest</p>
<p>Book Details</p>
<p>Paperback: 920 pages<br />
Publisher: Apress (November 2011)<br />
Language: English<br />
ISBN-10: 1430239093<br />
ISBN-13: 978-1430239093</p>
<p>File Size: 20.7 MiB</p>
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		</item>
		<item>
		<title>Essential App Engine: Building High-Performance Java Apps with Google App Engine</title>
		<link>http://www.irnike.com/essential-app-engine-building-high-performance-java-apps-with-google-app-engine/</link>
		<comments>http://www.irnike.com/essential-app-engine-building-high-performance-java-apps-with-google-app-engine/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 15:39:41 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179774</guid>
		<description><![CDATA[Book Description In Essential App Engine, Adriaan de Jonge shows Java developers how to rapidly build complex, productionquality, performance-driven cloud applications with Google App Engine. Using a start-to-finish case study and extensive Java example code, De Jonge covers the entire lifecycle, from application design and data modeling through security, testing, and deployment. De Jonge introduces [...]]]></description>
			<content:encoded><![CDATA[<p><img onload="NcodeImageResizer.createOn(this);" title="Essential App Engine: Building High Performance Java Apps with Google App Engine" src="http://i1218.photobucket.com/albums/dd402/Cesc0405/484758913.jpg" alt="484758913 Essential App Engine: Building High Performance Java Apps with Google App Engine"  /></p>
<p>Book Description</p>
<p>In Essential App Engine, Adriaan de Jonge shows Java developers how to rapidly build complex, productionquality, performance-driven cloud applications with Google App Engine. Using a start-to-finish case study and extensive Java example code, De Jonge covers the entire lifecycle, from application design and data modeling through security, testing, and deployment.<span id="more-179774"></span></p>
<p>De Jonge introduces breakthrough techniques for creating applications that respond within two seconds, even on cold startup, and allow server responses in hundreds of milliseconds or less throughout the rest of the session. He also demonstrates how to avoid common mistakes that can dramatically reduce cloud application performance and scalability. He thoroughly covers state-of-the-art user interface development and shows how to make the most of Google App Engine’s extensive set of APIs. Coverage includes</p>
<p>Setting up a development environment that makes it easy to continually address performance<br />
Understanding the anatomy of a Google App Engine application<br />
Making the right technical setup and design choices for each new application<br />
Efficiently modeling data for App Engine’s NoSQL data storage<br />
Recognizing when to avoid OR-mapping and pass datastore entities directly to HTML templates<br />
Finding alternatives to frameworks and libraries that impair App Engine performance<br />
Using JavaScript and AJAX on the client side of your cloud applications<br />
Improving browser performance and reducing resource consumption via better use of HTML5 and CSS3<br />
Taking advantage of key App Engine APIs: datastore, blobstore, mail, task scheduling, memory caching, URL retrieval, and messaging<br />
Securing cloud-based Web applications with Google Accounts, OpenID, and OAuth<br />
Improving your cloud development, quality assurance, and deployment processes<br />
Targeting, marketing, and selling cloud solutions, from planning to payment handling</p>
<p>Book Details</p>
<p>Paperback: 352 pages<br />
Publisher: Addison-Wesley Professional (October 2011)<br />
Language: English<br />
ISBN-10: 032174263X<br />
ISBN-13: 978-0321742636</p>
<p>File Size: 4.2 MiB</p>
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		</item>
		<item>
		<title>JavaFX  Special Effects</title>
		<link>http://www.irnike.com/javafx-special-effects/</link>
		<comments>http://www.irnike.com/javafx-special-effects/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 15:39:02 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179773</guid>
		<description><![CDATA[“JavaFX  Special Effects” by Lucas L. Jordan Ap*s &#124; 300 pages &#124; English &#124; 2009 &#124; ISBN: 1430226234 &#124; PDF &#124; 3,8 MB Internet Applications (RIA) platform for doing rich, dynamic, media front ends for the desktops and mobile devices. Its comparables include Silverlight, the .NET-based RIA platform for Windows, and of course the mature [...]]]></description>
			<content:encoded><![CDATA[<div></div>
<div>
<p><img onload="NcodeImageResizer.createOn(this);" title="JavaFX Special Effects" src="http://i1133.photobucket.com/albums/m589/wowebooknet/JavaFX_Special_Effects.jpg" alt="JavaFX Special Effects JavaFX  Special Effects"  /></p>
<div align="center"><strong>“JavaFX<a title="Posts tagged with JavaFX" href="http://wowebook.net/tag/javafx" rel="tag"> </a> Special Effects” by Lucas L. Jordan</strong><br />
Ap*s | 300 pages | English | 2009 | ISBN: 1430226234 | PDF | 3,8 MB</div>
<p>Internet Applications (RIA) platform for doing rich, dynamic, media front ends for the desktops and mobile devices. Its comparables include Silverlight, the .NET-based RIA platform for Windows, and of course the mature Adobe Flash Platform.</p>
<p>Lucas Jordan’s JavaFX Special Effects is the first pragmatic, effects-driven book on the cool, Java RIA effects developers can do with the new JavaFX platform to debut late in 2009.<span id="more-179773"></span></p>
<p>This book is also the first that lets developers have fun by creating effects cool enough for animation, game applications and other multimedia. It surely will be the kind of book a retailer should stock for the impulse buyer, especially around the Holidays!</p>
</div>
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		<item>
		<title>Beginning Java 7</title>
		<link>http://www.irnike.com/beginning-java-7-3/</link>
		<comments>http://www.irnike.com/beginning-java-7-3/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 15:38:15 +0000</pubDate>
		<dc:creator>Tiger</dc:creator>
				<category><![CDATA[Ebooks]]></category>

		<guid isPermaLink="false">http://www.tactools.org/?p=179772</guid>
		<description><![CDATA[Book Description Beginning Java  7 guides you through this language and a huge assortment of platform APIs according to the following table of contents: Chapter  1: Getting Started with Java Chapter  2: Discovering Classes and Objects Chapter  3: Exploring Advanced Language Features Chapter  4: Touring Language APIs Chapter  5: Collecting Objects Chapter  6: Touring Additional [...]]]></description>
			<content:encoded><![CDATA[<p><img onload="NcodeImageResizer.createOn(this);" title="Beginning Java 7" src="http://i1133.photobucket.com/albums/m589/wowebooknet/Beginning_Java_7.jpg" alt="Beginning Java 7 Beginning Java 7"  /></p>
<h3>Book Description</h3>
<p><em>Beginning Java<a title="Posts tagged with Java" href="http://wowebook.net/tag/java" rel="tag"> </a> 7 </em>guides you through this language and a huge assortment of platform APIs according to the following table of contents:</p>
<p>Chapter  1: Getting Started with Java<br />
Chapter  2: Discovering Classes and Objects<span id="more-179772"></span><br />
Chapter  3: Exploring Advanced Language Features<br />
Chapter  4: Touring Language APIs<br />
Chapter  5: Collecting Objects<br />
Chapter  6: Touring Additional Utility APIs<br />
Chapter  7: Creating and Enriching Graphical User Interfaces<br />
Chapter  8: Interacting with Filesystems<br />
Chapter  9: Interacting with Networks and Databases<br />
Chapter 10: Parsing, Creating, and Transforming XML Documents<br />
Chapter 11: Working with Web Services<br />
Chapter 12: Java 7 Meets Android<br />
Appendix A: Solutions to Exercises<br />
Appendix B: Scripting API<a title="Posts tagged with api" href="http://wowebook.net/tag/api" rel="tag"> </a> and Dynamically Typed Language Support<br />
Appendix C: Odds and Ends<br />
Appendix D: Applications Gallery</p>
<p>&nbsp;</p>
<p>Chapter 1 introduces you to Java and begins to cover the Java language by focusing on fundamental concepts such as comments, identifiers, variables, expressions, and statements.</p>
<p>Chapter 2 continues to explore this language by presenting all of its features for working with classes and objects. You learn about features related to class declaration and object creation, encapsulation, information hiding, inheritance, polymorphism, interfaces, and garbage collection.</p>
<p>Chapter 3 focuses on the more advanced language features related to nested classes, packages, static imports, exceptions, assertions, annotations, generics, and enums. Additional chapters will introduce you to the few features not covered in Chapters 1 through 3.</p>
<p>Chapter 4 largely moves away from covering language features (although it does introduce class literals and strictfp) while focusing on language-oriented APIs. You learn about Math, StrictMath, Package, Primitive Type Wrapper Classes, Reference, Reflection, String, StringBuffer and StringBuilder, Threading, BigDecimal, and BigInteger in this chapter.</p>
<p>Chapter 5 begins to explore Java’s utility APIs by focusing largely on the Collections Framework. However, it also discusses legacy collection-oriented APIs and how to create your own collections.</p>
<p>Chapter 6 continues to focus on utility APIs by presenting the concurrency utilities along with the Objects and Random classes.</p>
<p>Chapter 7 moves you away from the command-line user interfaces that appear in previous chapters and toward graphical user interfaces. You first learn about the Abstract Window Toolkit foundation, and then explore the Java Foundation Classes in terms of Swing and Java 2D. Appendix C explores Accessibility and Drag and Drop.</p>
<p>Chapter 8 explores filesystem-oriented I/O in terms of the File, RandomAccessFile, stream, and writer/reader classes. New I/O is covered in Appendix C.</p>
<p>Chapter 9 introduces you to Java’s network APIs, such as sockets. It also introduces you to the JDBC API for interacting with databases.</p>
<p>Chapter 10 dives into Java’s XML support by first presenting an introduction to XML (including DTDs and schemas). It next explores the SAX, DOM, StAX, XPath, and XSLT APIs. It even briefly touches on the Validation API. While exploring XPath, you encounter namespace contexts, extension functions and function resolvers, and variables and variable resolvers.</p>
<p>Chapter 11 introduces you to Java’s support for SOAP-based and RESTful web services. In addition to providing you with the basics of these web service categories, Chapter 11 presents some advanced topics, such as working with the SAAJ API to communicate with a SOAP-based web service without having to rely on JAX-WS. You will appreciate having learned about XML in Chapter 10 before diving into this chapter.</p>
<p>Chapter 12 helps you put to use some of the knowledge you’ve gathered in previous chapters by showing you how to use Java to write an Android app’s source code. This chapter introduces you to Android, discusses its architecture, shows you how to install necessary tools, and develops a simple app.</p>
<p>Appendix A presents the solutions to the programming exercises that appear near the end of Chapters 1 through 12.</p>
<p>Appendix B introduces you to Java’s Scripting API along with Java 7′s support for dynamically typed languages.</p>
<p>Appendix C introduces you to additional APIs and architecture topics: Accessibility, ByteArrayOutputStream and ByteArrayInputStream, classloaders, Console, Desktop, Drag and Drop, Dynamic Layout, Extension Mechanism and ServiceLoader, File Partition-Space, File Permissions, Formatter, Image I/O, Internationalization, Java Native Interface, NetworkInterface and InterfaceAddress, New I/O (including NIO.2), PipedOutputStream and PipedInputStream, Preferences, Scanner, Security, Smart Card, Splash Screen, Stream Tokenizer, StringTokenizer, SwingWorker, System Tray, Timer and TimerTask, Tools and the Compiler API, Translucent and Shaped Window, and XML Digital Signature.</p>
<p>Appendix D presents a gallery of significant applications that demonstrate various aspects of Java.</p>
<p>Unfortunately, there are limits to how much knowledge can be crammed into a print book. For this reason, Appendixes A, B, C, and D are not included in this book’s pages. Instead, these appendixes are freely distributed as PDF files. Appendixes A and B are bundled with the book’s associated code file at the Apress website (<a href="http://www.apress.com">http://www.apress.com</a>).</p>
<p>Appendixes C and D are bundled with their respective code files on my TutorTutor.ca website at <a href="http://tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7." rel="nofollow">http://tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7.</a> Appendixes C and D are “living documents” in that I’ll occasionally add new material to them. For example, I plan to expand Appendix C by also covering Java Naming and Directory Interface, Java Sound, Remote Method Invocation and Corba, Robot, Runtime and Process, Swing Timer, and many other APIs/architecture topics (including a complete tour of Swing components). Of course, it will take time to write about these topics so don’t expect all of them to appear at once — they will slowly emerge in coming months (although smaller topics such as Robot will emerge much faster).</p>
<p><strong>What you’ll learn</strong></p>
<ul>
<li>The entire Java language, including Java 7-specific features such as switch on string, try-with-resources, final rethrow, multicatch, and SafeVarargs</li>
<li>A huge assortment of Java 7 APIs, beginning with those APIs oriented toward the language itself, and including Java 7-specific APIs such as the Fork/Join Framework, Objects, JLayer, and NIO.2</li>
<li>Various Java 7 tools, starting with the javac compiler and java application launcher</li>
<li>How to create user interfaces, working with web services, and a whole lot more</li>
<li>The basics of getting started with Android app development<a title="Posts tagged with Development" href="http://wowebook.net/tag/development" rel="tag"> </a></li>
</ul>
<p><strong>Who this book is for</strong><br />
This book targets the following groups of developers:</p>
<ul>
<li>Newcomers, skilled (to some degree) in other programming languages but with no previous exposure to Java</li>
<li>Intermediate Java developers, skilled in the fundamentals of Java prior to Java 7 and looking to increase their understanding of Java 7 language/API changes</li>
<li>All developers looking beyond standard Java, who want to leverage Java 7 to create mobile apps via Android</li>
<li>Even advanced Java developers may find a few items of interest</li>
</ul>
<h3>Book Details</h3>
<ul>
<li><strong>Paperback:</strong> 920 pages</li>
<li><strong>Publisher:</strong> Apress (November 2011)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 1430239093</li>
<li><strong>ISBN-13:</strong> 978-1430239093</li>
</ul>
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